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Satourne

Satourne is an original card game I created around the world of cinema, with a specific focus on the science fictiongenre. The project draws inspiration from iconic films of this genre, their futuristic worlds, memorable characters, and boundless imagination.

The name is a wordplay combining the planet Saturn and the French expression “ça tourne” (“it’s rolling”), traditionally said at the beginning of a film shoot. This dual meaning directly connects outer space with the seventh art, turning the planet into a symbol of cinema itself — a creative universe around which stories, images, and emotions revolve.

The game includes a timer, adding rhythm and intensity to each round, echoing the fast-paced energy of a film set. The visual universe features a central planet, fictional beings, an astronaut, elements of space, and audiovisual tools referencing film production. Together, these components build a cohesive and immersive world designed to engage all ages.